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Devlog
July '25: Characters and Clarity
July 18, 2025
by
Swarmforge
1
Two big (categories of) changes this month. New Characters Bee ( @maeribee ) has been hard at work on our key art, and in order to convey the co-op nature of this game, we needed more characters. She...
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June '25: Metaprogression, and lots of Upgrades
June 03, 2025
by
Swarmforge
Two big updates this month. I'll go into a bit more detail about my decision-making; let me know if that's interesting to you. Upgrade Recipe System Some upgrades are special snowflakes, unlike any ot...
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April '25: A Map, and an End
April 24, 2025
by
Swarmforge
More choices, and an end to the fight. It's possible that the game is a bit too hard now. Please prove me wrong! Either way, we'll need to introduce difficulty/ascension/heat levels at some point eith...
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March '25: Minions, Aiming, and Tentacles
March 31, 2025
by
Swarmforge
1
Lots of changes since the last update; has it only been two weeks? New Upgrade: Security Drones (minions!!!) New Upgrade: Nanoalloy Engineering New Upgrade: Aim New Upgrade: Grabby After all players h...
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