March '25: Minions, Aiming, and Tentacles
SOLARFLARE Preview » Devlog
Lots of changes since the last update; has it only been two weeks?
- New Upgrade: Security Drones (minions!!!)
- New Upgrade: Nanoalloy Engineering
- New Upgrade: Aim
- New Upgrade: Grabby
- After all players have died, they see a recap screen, and can (more) easily start a new game
- Add Action Bar under HP Bar, to show progress towards that character's next turn
- Fix bug preventing Persistent Damage (from Plasma Blade) from dealing a killing blow
- Add lower-left button to open character menu, and to show banked UP in the UI
- In multiplayer, if only one player dies, they come back in the next stage at 1 HP
Files
012_web_0e59f36.zip 16 MB
Mar 31, 2025
012_win_0e59f36.zip 40 MB
Mar 31, 2025
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SOLARFLARE Preview
Play solo or team up with a friend, experiment to find broken builds, and defend your planet from the megacorp's bots.
Status | In development |
Author | Swarmforge |
Genre | Role Playing |
Tags | Co-op, Multiplayer, Robots, Roguelike, Sci-fi, Tactical RPG, Turn-based |
Languages | English |
More posts
- July '25: Characters and Clarity9 days ago
- June '25: Metaprogression, and lots of Upgrades54 days ago
- April '25: A Map, and an End95 days ago
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