SOLARFLARE Preview
This is a prototype, showing a very different, much earlier version of the game. It will be free forever. The full release is available on Steam: https://store.steampowered.com/app/3941030/SOLARFLARE/.
This early version of SOLARFLARE is a turn-based, tactical roguelike in a sci-fi dystopia. The enemies keep getting stronger, but you keep gaining Upgrades. Can you carve your way through 5 corporate strongholds?
For updates, follow https://bsky.app/profile/swarmforge.bsky.social.
Press '?' in-game to see the basic rules and controls!
Co-op
You can play alongside a friend! When you click a button to buy Upgrades, those Upgrades will only apply to you. Synergize!
One of you will have to host; click the Host Game button, and give your friend the join code. They will enter the join code, and click Join Game. Once the host sees a Player Count of 2, they can start the game by clicking Start Game.
WARNING: Co-op is a little unstable. The game works just fine solo; that's kinda why I pivoted to single-player for the full release.
Upgrades
Before each stage, your Upgrade menu will pop up. That's your chance to buy new Upgrades with Upgrade Points (UP), which improve your character. Hover over the icons to see what they do. You can and should buy an Upgrade multiple times: each time you click the button, you get another rank of the Upgrade.
Each time an enemy dies, all players gain one UP.
After each stage, you'll unlock new Upgrades! That's metaprogression, baby. Buy them if they fit your build, or pivot your build, or I guess rage-restart so you can try a different build that uses the stuff you just unlocked.
A few suggestions:
- Snipe from Afar: Sniper + Aim
- Punish Attackers: Force Field + Spines
- Minion Swarm: Security Drones + Growl
Bugs
This is a prototype, so there are a near-infinite number of known issues, and they will almost surely never be fixed. Most of them are fixed in the full release. But if there's a game-breaking bug in this prototype, let me know.
Credits
Audio: https://mkgameaudio.itch.io/
Everything Else: https://knaughts.itch.io/
| Status | Prototype |
| Platforms | HTML5 |
| Author | Swarmforge |
| Genre | Role Playing |
| Made with | Unity, Aseprite |
| Tags | Co-op, Multiplayer, Robots, Roguelike, Sci-fi, Tactical RPG, Turn-based |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Multiplayer | Ad-hoc networked multiplayer |
| Links | Steam |
| Content | No generative AI was used |
Development log
- July '25: Characters and ClarityJul 18, 2025
- June '25: Metaprogression, and lots of UpgradesJun 03, 2025
- April '25: A Map, and an EndApr 24, 2025
- March '25: Minions, Aiming, and TentaclesMar 31, 2025






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